Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force

A wave of energy projects from the magnets to a target that you can see within range.

A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 8d8 + 30 force damage. The target is crushed into a two-dimensional plane if this damage leaves it with 0 hit points.

A crushed creature and everything it is wearing and carrying, except magic items, are reduced to a pulp. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically crushed a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object, this spell crushes a 10-foot- cube portion of it. A magic item is unaffected by this spell.

If a creature is medium or smaller and still alive, they are also restrained. Any creature considered large or bigger may use an action to tear themselves free from the two-dimensional plane, dealing an additional 6d6 slashing damage. Another creature may use its action to tear an ally from the plane dealing 6d6 damage to the creature. 

In addition, the two-dimensional plane remains in place and is treated as a 10' square panel with the same effects as wall of force.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the damage increases by 2d8 for each slot level above 7th.

* - (Two magnets that slam together and are destroyed after their use.)

Spell Tags: Damage Control

Available For: Wizard (Legacy)

Theldon

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