Level
Cantrip
Casting Time
1 Action
Range/Area
Self 30 ft. (30 ft. )
Components
V
Duration
Instantaneous 1 Minute
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Control

You manifest a supernatural power. You alter the appearance of your eyes and/or skin to that of a fiendish devil and invoke fear upon those that witness you. Each creature in a 30-foot cone must succeed on a Wisdom saving throw or drop whatever it is holding and become frightened (A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. The creature can't willingly move closer to the source of its fear for the duration.)

While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.

As a bonus action you can revert to your human form. 

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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