Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Bludgeoning
You infuse a living creature's skeleton with necrotic energies, attempting to reanimate it. One creature you can see within range must succeed on a Constitution saving throw or have its skeleton rattle within ints flesh, taking 6d6 points of bludgeoning damage and being dragged up to 10 feet in a direction of your choice on a failure, or taking half as much damage on a success.
A living creature with 0 hit points that fails this save dies. At the begining of its following turn, the creature's skeleton tears itself out of the creature's body, actiong on the creature's initiative, and is hositile to all living creatures.
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