Level
3rd
Casting Time
1 Action
Range/Area
Self (30 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force

With a dramatic stamp of your foot or staff you send a violent tremor through the ground. Each creature in a 30-foot cone must make a Dexterity saving throw as the ground fractures from the impact and shock waves erupt upward. On a failed save, a creature takes 5d8 force damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. Until the end of your next turn, the ground within the 30-foot cone is treated as difficult terrain.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each spell slot above 3rd.

* - (a misshapen clump of dirt or clay)

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2023 9:12:46 PM
17
8
--
Coming Soon
1/30/2023 12:28:30 AM
19
0
--
Coming Soon

Spell Tags: Damage Control Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy)

plumbloco666

Comments

Posts Quoted:
Reply
Clear All Quotes