You attach yourself (or another creature or object within 60' of you) via thought either to an anchor point within 10' of you. The anchor point can be a fixed point, an object, another creature, or yourself. When you cast the spell, and as your bonus action each round for the duration, you can move yourself, the creature, or the object back to that anchor point
Willing Creature. You can try to move a Huge or smaller creature up to 30 feet towards the anchor point.
Unwilling Creature. You can try to move a Huge or smaller creature. Make an ability check with your spellcasting ability contested by the creature's Strength check. If you win the contest, you move the creature up to 30 feet towards the anchor point.
On subsequent rounds, you can use your action to attempt to maintain your telekinetic grip on the creature by repeating the contest.
Object. You can try to move an object that weighs up to 1,000 pounds. If the object isn't being worn or carried, you automatically move it up to 30 feet towards the anchor point. If the object is worn or carried by a creature, you must make an ability check with your spellcasting ability contested by that creature's Strength check. If you succeed, you pull the object away from that creature.
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