You create two fiery darts that streak towards their intended target that you can see. These darts may each target the same or different creatures, and you must make a ranged spell attack roll for each target selected (not for each dart). On a successful hit, each dart aimed at a target erupts into embers on impact, dealing 1d6 + your casting ability modifier in fire damage, while on a miss the darts detonate immediately after passing their intended target, dealing half their damage, instead (this may be reduced to no damage by Uncanny Dodge). All darts aimed at a single target hit (or miss) simultaneously, traveling in tight spirals to hit their mark. Individual targets are hit in order of distance from you. Any flammable object not being worn or held is ignited when hit by one of these darts.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.
* - (A pinch of sulfur)
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