Level
9th
Casting Time
1 Hour
Range/Area
Sight
Components
V, S, M *
Duration
2 Hours
School
Conjuration
Attack/Save
None
Damage/Effect

This spell may only be cast after a hero or heroes complete a dangerous task, win a war or defeat a dangerous dungeon.

Once cast this spell conjures a great meal for up to 100 people. The Scroll of Deeds will affix itself to the wall and grow large enough so the deeds written on it can be visible from 15 feet away. Any weapons, armor, magic items or other paraphernalia related the the victory will be affixed to the wall with plaques commemorating the deeds related to the item. These items will remain in place for a century or longer. The greater the deeds associated with the feast the greater chance the gods will favor the Hall with an enduring remembrance. DMs call. 

This spell will fill all hearts with joy and comradery. This will grant all who have eaten the feast Inspiration at the end of the feast, and on waking for the next 3 days. All participants in the feast will be able to regal the story of the heroes for the rest of their days at will as if they had cast a Legend Lore surrounding the events leading up to victory. All participants will have advantage on any rolls for morale for the remainder of the following week. All healing spells cast on feast participants will function at maximum possible Hit Points for the next 3 days. Feast participants will be healed of all damage during the feast and relived of Poison, Disease, Exhaustion and Blindness.

The place where the Feast was cast will retain powerful magic for the next century. Everyone entering this place for the first time will gain inspiration. 

* - (A scroll detailing the true deeds of heroes, written after a victory of momentous proportion. A large hall or room capable of housing such a feast. )

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) - Circle of the Shepherd Sorcerer (Legacy) - Divine Soul Wizard (Legacy) - Order of Scribes

Cynthialeebussell

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