Blood colored runic markings appear on a creature of your choice that you can see with within a 90 ft range, granting it a +3 bonus to its AC until the end of the time duration.
When you use a Blood Magic spell you have to utilize a vial of blood or you cut yourself and draw blood and take 1d8 damage.
You also have the choice to Amplify the spell (Which can be done anytime during the casting or use of the spell when it is your subsequent turn). If you choose to Amplify the spell you draw blood and take 2d8 damage or you use the blood of a creature that has been killed and has blood.
Amplified. When you amplify this spell, Blood colored runic markings appear on you as well as a creature of your choice giving both of you +3 bonus to both of your ACs.
* - (Vial of Blood)
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