Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant (...)

A bright streak flashes from your two fingers to a point you choose within range and then erupts with a chiming crash into an explosion of consecrated sunlight. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 radiant damage on a failed save, or half as much damage on a successful one. If fiends or undead are in the blast zone, they take 2d8 extra radiant damage regardless if they succeed the save. 

The light spreads around corners. It leaves behind a dim glow of sunlight in the area of effect for 1 minute.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. If a spell slot of 5th level or above is used, the 2d8 damage to fiends and undead becomes 4d8 and includes aberrations.

* - (a shard of sunstone)

Spell Tags: Damage

Available For: Cleric (Legacy) - Light Domain (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Celestial (Legacy)

FadeFromMemory

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