Level
Cantrip
Casting Time
1 Action
Range/Area
Sight (20 ft. )
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Frightened (...)

you choose a target within range and pick an emotion to absorb from them using an action. the target must succeed on a wisdom saving throw or lose the targeted emotion forever turning it into a small marble. red for anger, blue for sadness, green for disgust, yellow for happiness, pink for love and purple for fear.

each marble has a different affect when thrown or broken using an action or bonus action:

red: summons a sphere of flames. dealing 4d4 damage. at higher levels deal an additional 1d4 damage at level 4, 8, 12, 16 and 18.

blue: create or destroy water. you either create or destroy water. 

Create water: you create up to 10 gallons of clean water within range in an open container. alternatively the water falls as rain in a 30 foot cube within range extinguishing exposed flames in the area.

Destroy water: you destroy up to 10 gallons of water in an open container within range. alternatively you destroy fog in a 30 foot cube within range.

green: manipulates plants making the area difficult terrain for up to 5 minutes. 

yellow: charms the chosen target for up to 1 hour unless they are attacked or harmed in any way.

pink: makes the target infatuated making them do anything the target asks for up to 1 minute. 

purple: makes the target frightened.

 

Previous Versions

Name Date Modified Views Adds Version Actions
2/1/2023 8:17:48 PM
7
1
1
Coming Soon

Spell Tags: Combat

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

raiderjack2704

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