Level
1st
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

You expend all available spell slots, channeling as much energy you can in one attack, causing a massive flaming sphere 20 feet wide to envelope a point you can see within range.  Any creature within the sphere must make a dexterity saving throw, taking fire damage equal to 1d6 per spell slot level expended (1st level spell slots add 1d6, 2nd level spell slots add 2d6, etc) on a failed save, or half as much on a success. A creature with a resistance or immunity to fire damage takes damage as though they did not

Example. A third level wizard with all their spell slots would expend their two 2nd level spell slots for 4d6 plus their three 1st level spell slots for 7d6 damage

 

* - (A diamond worth 999 gp)

Previous Versions

Name Date Modified Views Adds Version Actions
2/3/2023 7:32:31 PM
3
1
--
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid (Legacy) - Circle of Wildfire

Skeletor3731

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