Level
7th
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Cold
Cold fire, a divine magic that when cast turns all non-magical and magical fires in a 60 foot radius into blue/white fire that radiat the iciest parts of Frost Fell. Anyone who gets too close are inflicted with cold damage instead of fire damage. The caster gains the following benefits:
- You are immune to all forms of cold damage and have immunity to fire damage.
- Any creature that moves within 20 feet of you for the first time on a turn or ends its turn there takes 2d10 cold damage. Any water in this radius is instantly turn into ice/snow.
- You can move across difficult terrain created by ice or snow without spending extra movement, all other creatures are normally effected. The radius moves with you.
- When casting any fire damaging spell, your fire now resembles the blue/white fire in the surrounding of the spell and inflicts cold damage with any added bonus.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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2/5/2023 5:02:06 AM
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5
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1
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1
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Coming Soon
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