Level
7th
Casting Time
1 Action
Range/Area
60 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Cold

Cold fire, a divine magic that when cast turns all non-magical and magical fires in a 60 foot radius into blue/white fire that radiat the iciest parts of Frost Fell. Anyone who gets too close are inflicted with cold damage instead of fire damage. The caster gains the following benefits:

  • You are immune to all forms of cold damage and have immunity to fire damage.
  • Any creature that moves within 20 feet of you for the first time on a turn or ends its turn there takes 2d10 cold damage. Any water in this radius is instantly turn into ice/snow.
  • You can move across difficult terrain created by ice or snow without spending extra movement, all other creatures are normally effected. The radius moves with you.
  • When casting any fire damaging spell, your fire now resembles the blue/white fire in the surrounding of the spell and inflicts cold damage with any added bonus.
* - (The caster's holy symbol or divine focus)

Previous Versions

Name Date Modified Views Adds Version Actions
2/5/2023 5:02:06 AM
5
1
1
Coming Soon

Available For: Sorcerer (Legacy) Wizard (Legacy)

PhoenixRise_2569

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