Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Fire (...)
You reach your hand out towards a creature that is not immune to bleed damage. They must make a constitution saving throw. On a fail, the creature takes 1d6+spell modifier points of fire damage and has disadvantage on all attacks and ability checks on any round the creature has taken damage from this spell. On a pass, the spell ends.
At any time during the duration, you may spend your action to deal 1d6 damage again, however this allows a new save. If the target is suffering from an active bleed, they have disadvantage on this save.
Using a second level spell slot or higher increases the initial fire damage by 1d6 per spell level.
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