Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold (...)

You fire an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d4 damage. Choose one of the d4s. The number rolled on that die determines the attack's damage type as shown below.

d4 Damage Type
1 Cold
2 Fire
3 Thunder
4 Lightning


If you roll the same number on both d4s, the chaotic energy merges and deals an additional +4 damage of the die's damage type.

The spell creates more than one chaotic missile when you reach higher levels: two chaotic missiles at 5th level, three at 11th level, and four at 17th level. You can direct these chaotic missiles at the same target or at different ones. Make a separate attack roll for each chaotic missile.

Previous Versions

Name Date Modified Views Adds Version Actions
1/10/2021 5:37:05 PM
57
0
1
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy)

Suchdavemuchrave

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