Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

When casting this spell you run your fingers down the blade, evoking your blade with forceful energy allowing it to more aerodynamically slice through the air.

Make a melee spell attack against two different creatures within the range of the weapon you cast this spell on, roll  the damage dice add whatever bonuses you would normally for making this attack, including external damage bonuses such as a college of valour bards inspiration die. Then half it and damage each creature for that much damage, if you miss one creature the other creature still only takes half damage. If you roll an odd number for your damage you may choose which creature takes the extra point of damage.

* - (A weapon worth more than 10sp that has a melee attack function and that does not have the two-handed property or deal bludgeoning damage.)

Available For: Cleric (Legacy) Ranger (Legacy) Bard (Legacy) - College of Valor (Legacy) Bard (Legacy) - College of Swords Warlock (Legacy) - The Hexblade Wizard (Legacy) - Bladesinging (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul

Manamei

Comments

Posts Quoted:
Reply
Clear All Quotes