Level
9th
Casting Time
1 Bonus Action
Range/Area
Self
(90 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
INT Save
Damage/Effect
Psychic
You pull your hands back and push a psychic wave forward in a 90 ft cone. Each creature in this area must make an Intelligence saving throw or take 9d6 psychic damage and hallucinate until that creature has taken 60 damage on a failed save, or half as much and not hallucinate on a success. While hallucinating, the creature sees its allies as enemies, and enemies as allies. All creatures when hallucinating have an armor class of 10 and have a vulnerability to all damage.
* - (An Adult or Ancient Dragon's Tooth)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/9/2023 5:59:05 PM
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1
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1
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Coming Soon
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