Level
9th
Casting Time
1 Bonus Action
Range/Area
Self (90 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
INT Save
Damage/Effect
Psychic

You pull your hands back and push a psychic wave forward in a 90 ft cone. Each creature in this area must make an Intelligence saving throw or take 9d6 psychic damage and hallucinate until that creature has taken 60 damage on a failed save, or half as much and not hallucinate on a success. While hallucinating, the creature sees its allies as enemies, and enemies as allies. All creatures when hallucinating have an armor class of 10 and have a vulnerability to all damage.

* - (An Adult or Ancient Dragon's Tooth)

Previous Versions

Name Date Modified Views Adds Version Actions
2/9/2023 5:59:05 PM
1
1
--
Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Jetpacking_CAT

Comments

Posts Quoted:
Reply
Clear All Quotes