Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Damage

This spell animates a carefully prepared construct of tiny size. the object acts immediately, on your turn, and can attack your opponents to the best of its ability. you can direct it not to attack, to attack particular enemies, or to perform other actions. you choose the object to animate, and you can change that choice each time you cast the spell. the cost of the body to be animated is 10 x its hit points. the body can be reused any number of times, provided it isn`t  severely damaged or destroyed. if no prepared construct body is available, you can animate a mass of loose metal or stone instead. Before casting, the loose objects must be arranged in a suitable shape (taking up to a minute), and the construct`s hit points are halved. an animated construct has a constitution of 10, intelligence and wisdom 3, and charisma 1. other characteristics are determinde by the construct`s size as folows. Tiny HP15, AC12, Attack +3, 1d4+4, STR4, DEX16, Spelsllot 1st. Small HP25, AC13, Attack +4, 1d8+2, STR6, DEX14, Spelslot 2nd. Medium HP40, AC14, Attack +5, 2d6+1, STR10, DEX12, Spellslot 3rd. Large HP50, AC15, Attack +6, 2d10+2, STR14, DEX10, Spellslot 4th. Huge HP80, AC16, Attack +8, 2d12+4, STR18, DEX8, Spellslot 5th. Gargantuan HP100, AC17, Attack +10, 4d8+6, STR20, DEX6, Spelslot 6th.

* - (A construct body of appropriate size)

Spell Tags: Damage

Available For:

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