Level
5th
Casting Time
1 Action
Range/Area
120 ft. (50 ft. *)
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A white-hot cloud of steam appears and fills a 50-foot radius sphere centered on a point you can see within range. The sphere spreads around corners and its area if heavily obscured. When you cast the spell, each creature in the steam's area must make a Dexterity saving throw. A creature takes 6d6 fire damage on a failed save, or half as much damage on a successful one.

At the start of each of your turns until the spell ends, the cloud's radius shrinks by 10 feet to a minimum radius of 10 feet, and you can use an action to force each creature in the sphere's area to make a Dexterity saving throw against the spell's effect.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the radius increases by 10 feet for each slot level above 5th.

Previous Versions

Name Date Modified Views Adds Version Actions
12/2/2020 10:00:43 AM
2
0
08/25/2020
Coming Soon
9/12/2022 6:33:59 PM
15
4
--
Coming Soon
2/9/2023 3:22:27 PM
25
2
--
Coming Soon
2/11/2023 12:56:31 AM
29
0
--
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

Jety_Lefr

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