Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
You conjure a small anvil hovering over your hand. As an action on a later turn or when you cast this spell, you can hurl the anvil at a creature within range. Make a ranged weapon attack against the creature. On a hit, the creature takes 1d10 bludgeoning damage and the anvil disappears in a puff of smoke.
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