Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic
You create three rays of black fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 4d10 necrotic damage and is engulfed in black flames until the start of your next turn. These magical flames can’t be extinguished by nonmagical means and prevent the target from regaining Hit Points.
If damage from this spell reduces a target to 0 Hit Points, the target is turned to ash and can be restored to life only by means of a True Ressurection or a wish spell.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, you create one additional ray for each slot level above 6th.
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