Level
5th
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Fire (...)
You choose a point within range and hurl a grey rotting ball mixed with fire. Each creature in a 20-foot radius must make a Dexterity saving throw or take 4d6 fire damage plus an extra 4d6 necrotic damage.
If this damage reduces a creature to 0 hit points, the body is scorched in the flames and the necrotic damage ravages its soul, transforming it into a cinder soul (p.245). The cinder soul disappears after 1 minute, and while it is with you, acts on your turn and is under your control. Even if its body is scorched, the target creature can be healed normally
* - ( (a handful of ashes of a dead creature))
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