Level
5th
Casting Time
1 Action
Range/Area
Self
60 ft.
(60 ft. *)
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
CHA Save
Damage/Effect
You create a 60 ft. radius sphere around yourself, of swirling magical chaos. For the duration, any spell of 5th level or lower cast in the field is immediately turned into a wild magic effect. Creatures entering the sphere for the first time must make a CHA saving throw against your spell save DC, or be subjected to the effects of the sphere. The caster is immune to the effects of the sphere, except for spells cast below 5th level.
At Higher Levels: When you cast this spell using a 6th level spell slot or higher, the level of spell that is converted also goes up by one level. Additionally, creatures that fail their saving throw take 2d10 force damage per spell level used above 5th level.
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