Level
Cantrip
Casting Time
Action
Range/Area
Touch
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Radiant (...)
 

You conjure divine energy around your hands.  Any weapon you touch is engulphed by this energy and deals an extra 1d6 radiant or necrotic energy of your choice.   

Starting at 11th level you have the choice to give yourself resistance to one of the following damage types instead, Acid, Cold, Fire, Lightning, Necrotic, Poison, or Psychic.  

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

 

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy)

Gorak123

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