Level
9th
Casting Time
1 Minute
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

Uttering a divine incantation, you summon a celestial from Mount Celestia. You choose the celestial’s type, which must be one of challenge rating 10 or lower, such as a unicorn or a couatl. The celestial appears in an unoccupied space that you can see within range. The celestial disappears when it drops to 0 hit points or when the spell ends.

The celestial is friendly toward you and your companions. Roll initiative for the celestial, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you), as long as they don’t violate its alignment, or are inherently evil. If you don’t issue any commands to the celestial, it defends itself from hostile creatures but otherwise takes no actions. The DM has the celestial’s statistics.

If you know an individual angel’s name, you can summon that celestial if it is of the appropriate challenge rating plus 1.

* - (( a blue diamond worth 999 gp))

Previous Versions

Name Date Modified Views Adds Version Actions
2/17/2023 7:59:31 AM
2
1
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Coming Soon

Available For: Cleric (Legacy) Cleric (Legacy) - Light Domain (Legacy) Sorcerer (Legacy) - Divine Soul Warlock (Legacy) - The Celestial (Legacy)

Karusu

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