Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
None *
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

Upon a successful melee attack (or unarmed strike), you may use your bonus action to add 2d6 necrotic damage to the damage done by the initial attack. After taking damage from this spell, the target can't regain hit points until the start of your next turn.

If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn.

* - (A successful melee attack)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Fighter (Legacy) - Eldritch Knight (Legacy)

js3

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