You create a 30-foot-radius, 30-foot-high cylinder of divine bright light centered on a point on the ground you choose within range. The light lasts for the duration. When you cast the spell, you can apply one of the following additional effects to a creature you choose in the cylinder:
Ascension
A pair of spectral wings grants the creature a flying speed of 60 feet while it is in the cylinder. The next time the creature hits with a melee weapon attack while in the cylinder, the attack deals an extra 4d6 radiant damage.
Damnation
The creature must make a Wisdom saving throw. On a failed save, the creature takes 4d6 radiant damage and can't willing leave the cylinder until the end of your next turn. On a successful save, the creature takes half as much damage with no additional effects.
For the duration, you can use an action to apply one of the spell's additional effects to a creature in the cylinder, end any previously applied additional effects.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage of each additional effect increases by 1d6 for each slot level above 4th.
Previous Versions
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7/19/2022 8:18:55 PM
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18
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2
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07/26/2020
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Coming Soon
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2/11/2023 1:57:16 AM
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22
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1
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Coming Soon
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2/21/2023 3:05:29 PM
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26
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0
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Coming Soon
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