Level
4th
Casting Time
1 Action Ritual
Range/Area
60 ft. (30 ft. )
Components
S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

By waving a baton-shaped object in your hand, you are able to summon 5d10 big band musicians who take the appearance of spirits and appear within an unoccupied space of approximately 30 square feet that you can see within range. If such a space is unavailable, than the spell cannot be cast. The following benefits are granted to the caster while the band is actively playing:

  • Advantage on performance and persuasion rolls which involve the band
  • Advantage on spell attack rolls which involve musical elements (such as Vicious Mockery)
  • Provide a generally pleasant atmosphere

Each spirit is considered an undead humanoid and is dressed in fine clothing. Each band member has 4 hit points and an AC of 10.

The summoned spirits are friendly to you and your companions. The spirits will not fight and are only here to entertain. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they stand at the ready, instruments in position, but otherwise take no actions. They are friendly and commoners who are use to magical acts will generally enjoy their presence.

* - (Any rod-like object, roughly the size of a conductor's baton. This component is not consumed upon casting)

Spell Tags: Summoning

Available For: Bard (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

MrSneakman

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