Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Control (...)

You gain control over the weather within a 1-mile radius of your position. For the duration of the spell, you can cause rain, hail, sleet, or snow to fall, or clear the skies and cause the sun to shine. You can also summon thunder and lightning, create strong winds, and control the direction and intensity of these meteorological phenomena.

Additionally, you can use your action to cause the precipitation to take on specific forms or patterns, such as letters or symbols. These symbols can be used to communicate with other creatures or to mark territory.

You can also use your action to create a localized weather effect, such as a small storm cloud or a whirlwind. The storm cloud can produce lightning or hail, while the whirlwind can create a vortex of wind that moves creatures within its area of effect.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the radius of the weather control increases to 2 miles for each level of the spell slot above 7th.

* - (a piece of crystal or glass)

Spell Tags: Control Shapechanging Special

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

SpaceBeats