Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (15 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Force

A glowing rift, seeping arcane energy appears at the center of the spell's radius, engulfing everything around it. The rift then snaps shut causing an implosion and pulling all in the area toward its center. Each creature within a 15 foot radius, centered on a point you choose, must make a Strength saving throw. On a failed save, a target takes 8d6 force damage and is then pulled 10ft toward the center of the radius. On a successful save they take only half as much damage and are not pulled toward the center.

Additionally, any objects that are in the spell radius are also damaged. If they are loose and weigh 100lbs or less, they are pulled toward the center. These objects may deal damage, at DM's discretion.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the radius increases by 5 feet to a maximum of 30 feet, the pull also increases by 5 feet to a maximum of 25 feet. After this, the damage increases by 1d6 for each spell slot of 7th level or higher.

* - (A sphere made of wire, which is crushed when casting the spell.)

Previous Versions

Name Date Modified Views Adds Version Actions
2/24/2023 2:08:07 PM
15
1
v. 1
Coming Soon

Spell Tags: Damage Special

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

An_Exile

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