You can Summon up to four ghostly skeleton Band corpses from the ground, by humming or playing a familiar song. Each corpse are equipped with a different Instrument and Dagger that becomes a ghoul under your control. (the GM has the creature's game statistics).
Extra Attack
you can attack as many times as there remaining ghouls that you control (4 max) instead of once, whenever you take the Attack action on your turn after summoning.
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.
The spell ends for you and your companions when you use your action to dismiss it. When the spell ends, the affected creature returns where it was summoned.
This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
Comments