Level
1st
Casting Time
1 Special
Range/Area
Self
Components
V, S, M *
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
Additional

You draw on your arcane ability to cause your Crimson Rite to flare with additional power. When you trigger your Crimson Rite you can expend a 1st level spell slot (or higher) to cast Crimson Flare and add an additional hemocraft damage die whenever you roll damage for your activated rite. Additionally, upon activation, you suffer an additional hemocraft damage die. Also, choose one ability when you cast the spell, you have advantage on ability checks made with the chosen ability until the spell ends.

The spell lasts until your Crimson Rite ends or until you drop to 0 hit points.

* - (blood in your veins)

Previous Versions

Name Date Modified Views Adds Version Actions
2/21/2023 9:36:57 AM
4
0
--
Coming Soon
2/25/2023 1:15:34 AM
10
0
--
Coming Soon

Spell Tags: Damage Debuff

Available For: Warlock (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

TheHumbleBear

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