Level
5th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
1 Minute
School
Conjuration
Attack/Save
CHA Save
Damage/Effect
Force

Bonus Action taken immediately after hitting a creature with a weapon or an Unarmed Strike!

The target hit by the strike takes an extra 5d10 Force damage, and the target must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration. While in the demiplane, the target has the Incapacitated condition. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success. When the spell ends on the target, it reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the spell lasts on the target for 1 minute and the target is an Aberration, a Celestial, an Elemental, a Fey, or a Fiend, the target doesn’t return. It is instead transported to a random location on a plane associated with its creature type.

At Higher Levels. When you cast this spell using a Spell Slot of 6th level or higher, the extra damage increases by 1d10 for each slot level above 5th.

Spell Tags: Damage Banishment

DrJanItor07

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