Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, M *
Duration
1 Round
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and your weapon becomes engulfed in flames dealing an extra 1d6 fire damage to the target.
The spell's damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d6 fire damage to the target, and then increases by another 1d6 at 11th level and 17th level.
* - (a weapon)
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