You focus on another reality in your imagination, conjuring a deck of 6 blank cards before you. When you draw a card from the deck, a random spell from your highest spell casting level (this spell does not create cards above lvl 5.) is inscribed upon it. The cards last 1 day and burns up with no consequence if not used by then.
As a bonus action on your turn, you can draw a card from the deck, and as an action you can use the spell inscribed upon it, regardless of its class. When the card is used, it burns away. It does not take up your spell slot, but another random card in the deck also burns away, and you gain 1 exhaustion level.
You can give the cards to other willing creatures and they may use them regardless of the inscribed spell's class requirements. If they use it, the same effects apply as though you used it. it. If you recast this spell, all existing cards are replaced. If you recast this spell and have exhaustion levels, you get 2 less cards per level.
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