Level
8th
Casting Time
1 Action
Range/Area
Self 25 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
Ranged
Damage/Effect
Acid (...)

The ground beneath you bursts open as the realms collide. Reality itself, torn asunder, a burst of Wild Magic surges out in a 25-foot square centered on you as you concentrate on the spell. Creatures you choose that are within range must succeed on a Constitution saving throw or be battered by the Fey Magic taking 10d10 damage on a failed save, or half as much on a successful save. Roll a d8. The number rolled on that die determines the attack’s damage type, as shown below.

For the duration, the Wild Magic turns the ground in the area into difficult terrain. Allies caught within the area are immune to the difficult terrain and have their speed doubled while moving within it. Spells and attacks that would cause more than 50 damage to an enemy, extend the square by 10 feet for the duration, this effect stacks. 

If an enemy would attack you as you concentrate on this spell, you can force them to make another Constitution saving throw with disadvantage and take an additional 10d10 damage on a failed save, or half as much on a successful save.

 

d8 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Poison
7 Psychic
8 Thunder

 

At Higher Levels. When you cast this spell using a spell slot of 9th level, creatures you choose within range get an additional action on their first turn within this spell's area and the spell does an additional 2d10 of the associated damage type when you cast it.

* - (a piece of pure obsidian and a flower from the Fey Realm.)

Spell Tags: Damage

Available For: Sorcerer (Legacy) - Wild Magic (Legacy)

CloudySky

Comments

Posts Quoted:
Reply
Clear All Quotes