Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Special 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
You mutter an incantation of healing to protect yourself and allies within 30 feet of you. While this spell is active, you and each ally that starts its turn within 30 feet of you regains 1d6 hit points. This spell requires constant chanting to maintain. This spell ends at the end of your next turn. Using an action or bonus action maintains the spell so that it prolongs the spell's duration to change to the end of your next turn. You can use actions/bonus actions like this for up to a minute to maintain the spell.
At higher levels: For every 2 spell slots you cast this spell above 4th level, the spell restores an additional 1d6 of health.
Comments