You attempt to shatter the laws of probability for a creature that you can see within range. The creature must make a WIS saving throw, on failure the creature is afflicted with the curse of Murphy's Law for 1 hour. On a successful saving throw, the caster must make a DC13 WIS saving throw or be the one cursed for 1 hour. Until the curse ends all saving throws, attack rolls, skill checks, and damage rolls made by the afflicted creature automatically result in a natural one, and all saving throws made as a result of their actions and attack rolls and damage rolls made against them automatically roll their highest possible value. If there is a hidden roll made which pertains to them it automatically rolls the the value which would be worst for them, by the DMs discretion. This spell can only be cast once per day per caster.
* - (A 1-sided die)
Level
9th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
1 Hour
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Debuff
Comments