Level
1st
Casting Time
Bonus Action
Range/Area
150 ft.
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You throw your gold at the enemy as hard as you physically can. At level one, throw 20,000 gold to deal 3d10 damage. At each level over the first, increase the gold thrown by 10,000 and the damage by 1d10.
* - (Gold)
Comments