An invisible hand stretches forth and grasps the heart of your foe. The target makes a constitution saving throw against your spell DC and takes 1d12 Necrotic damage or half damage on a success. On each of your turns for the duration, you can use your action to force your target to make another saving throw and take another 1d12 Necrotic damage. Once under the effect of this spell, a target cannot make reactions or bonus actions and has its movement speed halved. If the Target fails its saving throw with a natural 1, it takes double necrotic damage and is Stunned for one round. If a target is killed with this spell, its heart is crushed. The spell ends if you use your action to do anything else. This spell is not effective against Undead.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d12 for each slot level above 1st.
* - (Heart of a small animal)
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