Level
2nd
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Prone

With a rush of telekinetic power, you move a foe or something they carry.
While your kinetic focus remains, you can use an action to unleash a wave of telekinetic power.
The target must make a athletics save. On a failure, you can produce one of the following effects:

  • disarm the target of one item they are holding in their hand(s)
  • push them 15ft towards or away from you
  • or knock the target prone. 

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Blood Hunter - Order of the Profane Soul

MystiKiwi87

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