A sphere of crackling energy streak towards a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage.
If you have a breath weapon you can choose to infuse the breath weapon with the projectiles. You can choose to, if you do in fact decide to do this, change the damage type and increase damage or create a small 5 foot radius explosion on impact with the targeted thing, this explosion does the damage and damage type of your breath weapon and lingers for 1 round.
You can create more than two shots when you reach higher levels: three shots at 10th level, four shots at 15th level & five shots at 20th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam. If you direct two or more shots at one target, the target must make a constitution saving throw against your spell save DC if the target fails, the target is stunned for 1 round + your spell attack modifier. If the target succeeds however, they are instead knocked prone for 1 round + your spellcasting modifier (Max 3).
* - (None)Previous Versions
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3/5/2023 7:54:06 AM
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