Level
2nd
Casting Time
1 Action
Range/Area
Self (30 ft. *)
Components
S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)

You play a grand, dramatic tune or fast-paced, pulsing beat meant to evoke courage in your allies and dread in your enemies.

All those you perceive as allies within range, including yourself, are immune to the Frightened condition and can add 1d4 to all their attack rolls for the spell's duration. Any allies in range already under the Frightened condition have the condition temporarily negated until the spell ends.

All those you perceive as enemies within range have disadvantage against being Frightened or any similar effect that causes targets to run away, such as Dissonant Whispers or Turn Undead.

At Higher Levels. When you cast this spell using a spell slot of 3rd or higher, the spell's sphere of effect increases by 10ft around you for every level above 2nd.

Spell Tags: Buff Debuff

Available For: Bard (Legacy)

KTX

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