Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect
Conjure a barbed spike made of mana and fling it at your foe, dealing 1d4 damage. On hit, the target must make a constitution saving throw. On a failed save, the spike burrows itself into the enemy and does 1d4 damage per turn until it is successfully removed. On each turn the target can attempt to make a Medicine check to carefully remove the spike and take no extra damage, or another Constitution saving throw to tear the spike out, dealing 1d6 damage to the target.
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