Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
Waste not the flesh our enemy, for they body becomes both our sheild and weapon.
You touch an ally or yourself and use the remains of a corpse to protect them, gaining temporary hit points. If you are attacked while you have these hit points, all enemy's within a 5ft range must make a Dex save based off your spell dc.
If failed, roll the listed and the targets lose Ac based off that number.
Temporary hit points scale with spell level.
2lvl - 20hp and 1d4
3lvl - 30hp and 1d6
4lvl - 40hp and 1d6
5lvl - 50hp and 1d8
6lvl - 60hp and 1d8
7lvl - 70hp and 1d10
8lvl - 80hp and 1d10
9lvl - 90hp and 1d20
* - (A source of bone or flesh.)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/30/2019 4:04:54 PM
|
10
|
1
|
5.e
|
Coming Soon
|
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