Level
4th
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
Until 1 Party Member Is At 0 Hp (Or Until Deactivated) You Become Pure Energy Making You Immune To Non-Magic Attacks
After Transforming Back To Your Regular Form You Can't Attack The Enemy For 1 Turn But The Enemy's Hit Dice Gets A -2 Disadvantage For 1 When Hitting User
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