Level
1st
Casting Time
1 Action Ritual
Range/Area
Touch
Components
V, M *
Duration
3 Hours
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Creation

You crush the bones or the bone marrow in your hand and speak the name of this spell, creating a creature out of it.

This spell can conjure any creature of your knowledge made out of bones. This creature is under your command and will follow through with every order no matter what, until the time of the spell runs out or it is destroyed. If it would be destroyed while the spell is still active you can make an Intelligence saving throw. If it succeeds the creature will rebuild itself with full hit points and continue the last made command. Every Command can be dispelled and/or overwritten at the start of your turn. The size of the creature is corresponend with your character level. If you want the creature to attack the creature that is attacked can make a Dexterity saving throw.

Creatures Hit Points and damage:

  • Tiny (lvl 1 or higher): HP 3d4 / damage 1d4
  • Small (lvl 3 or higher): HP 3d6 / damage 1d6
  • Medium (lvl 6 or higher): HP 3d8 / damage 1d8
  • Large (lvl 11 or higher): HP 3d10 / damage 2d10
  • Huge (lvl 15 or higher): HP 3d12 / damage 2d12
  • Gargantuan (lvl 19 or higher): HP 3d20 / damage 2d20
* - (any amount of bone pieces or bone marrow)

Spell Tags: Creation

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Seda_Ghost

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