Level
2nd
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
5 Minutes
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Communication (...)

You cause anger to flare within a Humanoid you can see within range. 

The target must make a Charisma saving throw. On a failure, the target immediately becomes hostile toward you. This begins with verbal hostility, and can end in minor physical aggression if you remain within 20 ft. of the target, or within the same room as it. The spell ends if you dismiss it (no action required), or if you take any amount of damage from the target.

When the spell ends, the target can make a Wisdom check against your spell save DC. If the target succeeds, they know that they were affected by this spell, otherwise they believe that they acted on their own behalf, and try to find an explanation for their behavior - depending on their personality, the could feel sorry, embarrassed, or angry about the situation.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional Humanoid per level of spell slot above 2nd.

Spell Tags: Communication Social Compulsion

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy)

Solar_Bun_Bun

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