Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
S
Duration
Special 1 Round
School
Conjuration
Attack/Save
None
Damage/Effect
Force

You summon forth a dagger comprised of magical energy into your hand, making a single melee spell attack against a single target within range that you can see. On a successful hit, the target takes force damage equal to 1d6 + your spellcasting ability modifier (minimum +0). The dagger disappears at the beginning of your next turn or if you release your grip on it. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). 

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Soniccdno416

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