Strip the spirit from a dying creature, and beckon it to serve you. When a humanoid you can see within range dies, summon an Indentured Spirit (Guildmaster's Guide to Ravnica, chapter 6) at its location and impart the dying soul into it. The spirit serves you and follows your verbal commands until you lose control, free it, or perish. In combat, the spirit's turn comes immediately after yours. It obeys your mental commands, and the only action it can take is the Attack action, making one melee attack. The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to two creatures you have summoned with this spell, rather than summoning a new one. At Higher Levels. When you cast the spell using a spell slot of 5th-level or higher to reassert control, you can target two additional creatures for each level above 4th.
* - when a creature you can see within range dies ** - ((10 gp, which the spell consumes) )
Level
4th
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Comments