Level
1st
Casting Time
Reaction *
Range/Area
30 ft.
Components
None
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
After being attacked by an enemy within 30ft, begin channeling blood from the entity. If the enemy fails a constitution saving throw, they take 1d6 of true damage.
This spell will also heal the castor one health point as long as the blood can reach the castor.
If the entity doesn't have blood this action fails.
* - After being attacked, whether a hit or miss, you may cast this spell.
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